Thousands of Animal Crossing Items games

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You're now softlocked in almost any game which needs gathering money, as in those games your successful balance will be zero, with any in-game currency you earn being sent directly to your real life bank account. Thousands of Animal Crossing Items games become practically, if not lit

You're now softlocked in almost any game which needs gathering money, as in those games your successful balance will be zero, with any in-game currency you earn being sent directly to your real life bank account. Thousands of Animal Crossing Items games become practically, if not literally, unplayable for you.

, the outcomes of all your video game activities come true.

. However it does not merely apply to you. It goes for every single individual in the world who plays games too. Inflation becomes horribly uncontrollable. The entire world economy collapses.

. The cash is unusable and useless, as at it is not a frequent currency here.

This kinda goes against what they said. They stated useable, so you need to find some way to make it a bad thing while being usable With a wide enough definition of"however I need", they can buy things which don't exist.I figure this could turn into buy Animal Crossing Bells a reality. At a long time where we as people control society with machines, the games do not directly interpret reality so it is possible to operate/power/control your own"stand-in" through playing games and the more you accomplish the longer you get compensated. Or something like that. It seems like a scary assumption if it were to occur in reality.

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