one of Path of Exiles most interesting selling points is that it’s free-to-play without also being pay-to-win. Since POE has been in development for many years, Heist is the first update to introduce new item slots in the game. Trinkets are used specifically to increase the retainer's reward. Trinkets don't change a player's body, they only provide a little help during a robbery.
For example, trinkets can drop 15 percent of damaged items and increase their rarity by 26 percent. It's great to see the different modifiers for new items in the game. Players will finally be able to use it to get more POE currency. The new league is aptly named Heist.
POE Heist League is the first unique game system where you can earn a certain reward before the end of the mission. They can also explore new parts of the world while acting. Almost all aspects of Heist are itemized and tradable. Players can trade valuables, contracts, blueprints, and Rogue devices. If they don't want to play Grand Heists, they simply have to deal with the revenue they earned before trading with other players. The new AI system enables them to systematically defend an area.
The heists will be set up in a similar manner to the Temple of Atzoatl, in the sense that you will do small contracts that can be found in every map. Once you’ve done enough contracts, you’ll have access to doing a Grand Heist, which will have far more loot, far more enemies, and many more complex traps and alarm systems. It is based on players' prudent action plans, shrewd minds and currency reserves. To be honest, if players don't buy POE items that contribute to loot, the chances of success are not very high. Once guards catch them, all previously stolen items will disappear. This suggests that their purchase POE currency is still very important.